Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCodeLibrary.h |
Include |
#include "ShaderCodeLibrary.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCodeLibrary.cpp |
static void SafeAssignHash
(
FRHIShader * InShader,
const FSHAHash & Hash
)
Safely assign the hash to a shader object.