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Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
class FShaderCompilerDefinitions
Container for shader compiler definitions.
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FShaderCompilerDefinitions() |
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const TMap< ... |
GetDefinitionMap() |
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Merge ( |
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SetDefine |
Works for TCHAR e.g. SetDefine(TEXT("NUM_SAMPLES"), TEXT("1")); |
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SetDefine |
Works for uint32 and bool e.g. OutEnvironment.SetDefine(TEXT("REALLY"), bReally); e.g. OutEnvironment.SetDefine(TEXT("NUM_SAMPLES"), NumSamples); |
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SetDefine |
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SetFloatDefine ( |
Works for float |