FShaderCompilerInput::DeserializeSharedInputs

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MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h

Include

#include "ShaderCore.h"

Syntax

void DeserializeSharedInputs
(
    FArchive & Ar,
    const TMap< FString, TSharedPtr< FString >> & ExternalIncludes,
    const TArray< FShaderCompilerEnvironment > & SharedEnvironments
)

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