FShaderId::FShaderId

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

FShaderId
(
    const FShaderType * InType,
    const FSHAHash & InMaterialShaderMapHash,
    const FHashedName & InShaderPipeline,
    const FVertexFactoryType * InVertexFactoryType,
    int32 InPermutationId,
    EShaderPlatform InPlatform
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss