Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp |
void GetOutdatedTypes
(
const FShaderMapBase & InShaderMap,
TArray< const FShaderType * > & OutdatedShaderTypes,
TArray< const FShaderPipelineType * > & OutdatedShaderPipelineTypes,
TArray< const FVertexFactoryType * > & OutdatedFactoryTypes
) const