Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp |
FShader * GetShader
(
const FHashedName & TypeName,
int32 PermutationId
) const
Finds the shader with the given type name. May return NULL.