Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp |
void GetShaderList
(
const FShaderMapBase & InShaderMap,
const FSHAHash & InMaterialShaderMapHash,
TMap< FShaderId, TShaderRef< FShader >> & OutShaders
) const
Builds a list of the shaders in a shader map.