Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderMap.cpp |
void RemoveShaderTypePermutaion
(
const FShaderType * Type,
int32 PermutationId
)
Removes the shader of the given type from the shader map
Parameter |
Description |
---|---|
Type |
Shader type to remove the entry for |