| FPointerTableBase::GetIndexedPointer()
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/Shader.cpp |
virtual void * GetIndexedPointer
(
const FTypeLayoutDesc & TypeDesc,
uint32 i
) const