Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
Include |
#include "Shader.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderResource.cpp |
void AddShaderCode
(
EShaderFrequency InFrequency,
const FSHAHash & InHash,
TConstArrayView< uint8 > InCode
)