FShaderPipelineCache::ClosePipelineFileCache

Closes the existing pipeline cache, allowing it to be reopened with a different file and/or shader platform.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h

Include

#include "ShaderPipelineCache.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp

Syntax

static void ClosePipelineFileCache()

Remarks

Closes the existing pipeline cache, allowing it to be reopened with a different file and/or shader platform. Will implicitly invoke a Fast Save.

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