typedef TMulticastDelegate_TwoParams< void, uint32, const FShaderCachePrecompileContext & > FShaderPrecompilationBeginDelegate
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h |
Include |
#include "ShaderPipelineCache.h" |
Delegate signature for being notified when currently viable PSOs have started to be precompiled from the cache, and how many will be precompiled