FShaderPrecompilationBeginDelegate

Delegate signature for being notified when currently viable PSOs have started to be precompiled from the cache, and how many will be precompiled

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, uint32, const FShaderCachePrecompileContext & > FShaderPrecompilationBeginDelegate

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h

Include

#include "ShaderPipelineCache.h"

Remarks

Delegate signature for being notified when currently viable PSOs have started to be precompiled from the cache, and how many will be precompiled

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