FShaderPipelineCache::GetPrecompilationCompleteDelegate

Gets the event delegate to register to to be notified when all currently viable PSOs have been precompiled from the cache.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h

Include

#include "ShaderPipelineCache.h"

Syntax

static FShaderPrecompilationCompleteDelegate & GetPrecompilationCompleteDelegate()

Remarks

Gets the event delegate to register to to be notified when all currently viable PSOs have been precompiled from the cache.

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