FShaderPipelineCache::NumPrecompilesRemaining

Returns the number of pipelines waiting for precompilation.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPipelineCache.h

Include

#include "ShaderPipelineCache.h"

Source

/Engine/Source/Runtime/RenderCore/Private/ShaderPipelineCache.cpp

Syntax

static uint32 NumPrecompilesRemaining()

Remarks

Returns the number of pipelines waiting for precompilation.

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