FShaderType::GetShaderTypesByFilename

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Source

/Engine/Source/Runtime/RenderCore/Private/Shader.cpp

Syntax

static TArray< const FShaderType * > GetShaderTypesByFilename
(
    const TCHAR * Filename
)

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