FShaderType::FShaderType

Minimal initialization constructor.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Source

/Engine/Source/Runtime/RenderCore/Private/Shader.cpp

Syntax

FShaderType
(
    EShaderTypeForDynamicCast InShaderTypeForDynamicCast,
    FTypeLayoutDesc & InTypeLayout,
    const TCHAR * InName,
    const TCHAR * InSourceFilename,
    const TCHAR * InFunctionName,
    uint32 InFrequency,
    int32 TotalPermutationCount,
    ConstructSerializedType InConstructSerializedRef,
    ConstructCompiledType InConstructCompiledRef,
    ModifyCompilationEnvironmentType InModifyCompilationEnvironmentRef,
    ShouldCompilePermutationType InShouldCompilePermutationRef,
    ValidateCompiledResultType InValidateCompiledResultRef,
    uint32 InTypeSize,
    const FShaderParametersMetadata * InRootParametersMetadata
)

Remarks

Minimal initialization constructor.

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