bInitializedSerializationHistory

Tracks whether serialization history for all shader types has been initialized.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/Shader.h

Include

#include "Shader.h"

Syntax

static bool bInitializedSerializationHistory = false;

Remarks

Tracks whether serialization history for all shader types has been initialized.

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