Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
Include |
#include "RenderingThread.h" |
class FSuspendRenderingThread
Encapsulates stopping and starting the renderthread so that other threads can manipulate graphics resources.
Name | Description | |
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FSuspendRenderingThread ( |
Constructor that flushes and suspends the renderthread |
Name | Description | |
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~FSuspendRenderingThread() |
Destructor that starts the renderthread again |