FTextureReference::IsInitialized_GameThread

Returns true if the texture reference has been initialized from the game thread.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderResource.h

Include

#include "RenderResource.h"

Syntax

bool IsInitialized_GameThread() const

Remarks

Returns true if the texture reference has been initialized from the game thread.

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