FTickableObjectRenderThread::Register

Registers the object for ticking.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/TickableObjectRenderThread.h

Include

#include "TickableObjectRenderThread.h"

Syntax

void Register
(
    bool bIsRenderingThreadObject
)

Remarks

Registers the object for ticking.

Parameters

Parameter

Description

bIsRenderingThreadObject

true if this object is owned by the rendering thread.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss