FVertexFactory::SupportsTessellationShaders

Can be overridden by [FVertexFactory](API\Runtime\RenderCore\FVertexFactory) subclasses to enable HS/DS in D3D11

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h

Include

#include "VertexFactory.h"

Syntax

static bool SupportsTessellationShaders()

Remarks

Can be overridden by FVertexFactory subclasses to enable HS/DS in D3D11

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