FVertexFactoryShaderParameters::GetElementShaderBindings

Gets the vertex factory's shader bindings and vertex streams.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h

Include

#include "VertexFactory.h"

Syntax

void GetElementShaderBindings
(
    const class FSceneInterface * Scene,
    const class FSceneView * View,
    const class FMeshMaterialShader * Shader,
    const EVertexInputStreamType InputStreamType,
    ERHIFeatureLevel::Type FeatureLevel,
    const class FVertexFactory * VertexFactory,
    const struct FMeshBatchElement & BatchElement,
    class FMeshDrawSingleShaderBindings & ShaderBindings,
    FVertexInputStreamArray & VertexStreams
) const

Remarks

Gets the vertex factory's shader bindings and vertex streams. View can be null when caching mesh draw commands (only for supported vertex factories)

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