FVertexFactoryType::Initialize

Initialize [FVertexFactoryType](API\Runtime\RenderCore\FVertexFactoryType) static members, this must be called before any VF types are created.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VertexFactory.h

Include

#include "VertexFactory.h"

Source

/Engine/Source/Runtime/RenderCore/Private/VertexFactory.cpp

Syntax

static void Initialize
(
    const TMap< FString, TArray< const TCHAR * > > & ShaderFileToUniformBufferVariables
)

Remarks

Initialize FVertexFactoryType static members, this must be called before any VF types are created.

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