FVirtualTextureUniformData

Struct containing all data the GPU needs to perform a lookup/feedback request

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderCore.h

Include

#include "RenderCore.h"

Syntax

struct FVirtualTextureUniformData

Remarks

Struct containing all data the GPU needs to perform a lookup/feedback request

Variables

Name Description

Public variable

float

 

MaxAnisotropic

Public variable

int

 

MaxAssetLevel

Public variable

float

 

PageTableSize

Public variable

float

 

pPageBorder

Public variable

FVector2D

 

pTextureSize

Public variable

int

 

SpaceID

Public variable

FVector4

 

Transform

Public variable

FVector2D

 

vOneMinusOneOverTextureSize

Public variable

float

 

vPageSize

Functions

Name Description

Public function Const

FMatrix

 

Pack()

Constants

Name

Description

Invalid

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