Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/MediaShaders.h |
Include |
#include "MediaShaders.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/MediaShaders.cpp |
void SetParameters
(
FRHICommandList & RHICmdList,
TRefCountPtr< FRHITexture2D > YVYUTexture,
const FMatrix & ColorTransform,
const FVector & YUVOffset,
bool SrgbToLinear
)