Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
Include |
#include "ShaderCore.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/ShaderCore.cpp |
void FlushShaderFileCache()
Flushes the shader file and CRC cache, and regenerates the binary shader files if necessary. Allows shader source files to be re-read properly even if they've been modified since startup.