GetCubeVertexIndex

Maps from an X,Y,Z cube vertex coordinate to the corresponding vertex index.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h

Include

#include "RenderUtils.h"

Syntax

uint16 GetCubeVertexIndex
(
    uint32 X,
    uint32 Y,
    uint32 Z
)

Remarks

Maps from an X,Y,Z cube vertex coordinate to the corresponding vertex index.

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