GetGlobalShaderMap

Overload for the above GetGlobalShaderMap which takes a feature level and translates to the appropriate shader platform

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/GlobalShader.h

Include

#include "GlobalShader.h"

Syntax

FGlobalShaderMap * GetGlobalShaderMap
(
    ERHIFeatureLevel::Type FeatureLevel
)

Remarks

Overload for the above GetGlobalShaderMap which takes a feature level and translates to the appropriate shader platform

Returns

A reference to the global shader map.

Parameters

Parameter

Description

FeatureLevel

Which feature levels shader map to use

bRefreshShaderMap

If true, the existing global shader map will be tossed first

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