Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
Include |
#include "RenderingThread.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/RenderingThread.cpp |
FRHICommandListImmediate & GetImmediateCommandList_ForRenderCommand()
Macros for using render commands.
ideally this would be inline, however that changes the module dependency situation