IAllocatedVirtualTexture::GetPackedUniform

Writes 1x [FUintVector4](API\Runtime\Core\Math\FUintVector4)

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h

Include

#include "VirtualTexturing.h"

Syntax

void GetPackedUniform
(
    FUintVector4 * OutUniform,
    uint32 LayerIndex
) const

Remarks

Writes 1x FUintVector4

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