IRendererModule::DrawTileMesh

Draws a tile mesh element with the specified view.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h

Include

#include "RendererInterface.h"

Syntax

void DrawTileMesh
(
    FRHICommandListImmediate & RHICmdList,
    struct FMeshPassProcessorRenderState & DrawRenderState,
    const FSceneView & View,
    FMeshBatch & Mesh,
    bool bIsHitTesting,
    const class FHitProxyId & HitProxyId,
    bool bUse128bitRT
)

Remarks

Draws a tile mesh element with the specified view.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss