IRendererModule::RegisterCustomCullingImpl

Register/unregister a custom occlusion culling implementation

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/RendererInterface.h

Include

#include "RendererInterface.h"

Syntax

void RegisterCustomCullingImpl
(
    ICustomCulling * impl
)

Remarks

Register/unregister a custom occlusion culling implementation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss