Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
Include |
#include "RenderUtils.h" |
bool IsUsingAnisotropicBRDF
(
EShaderPlatform Platform
)
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderUtils.h |
Include |
#include "RenderUtils.h" |
bool IsUsingAnisotropicBRDF
(
EShaderPlatform Platform
)