MemcpyResource

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h

Include

#include "UnifiedBuffer.h"

Source

/Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp

Syntax

template<typename ResourceType>
void MemcpyResource
(
    FRHICommandList & RHICmdList,
    const ResourceType & DstBuffer,
    const ResourceType & SrcBuffer,
    uint32 NumBytes,
    uint32 DstOffset,
    uint32 SrcOffset
)

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