Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/UnifiedBuffer.h |
Include |
#include "UnifiedBuffer.h" |
Source |
/Engine/Source/Runtime/RenderCore/Private/UnifiedBuffer.cpp |
template<typename ResourceType>
void MemcpyResource
(
FRHICommandList & RHICmdList,
const ResourceType & DstBuffer,
const ResourceType & SrcBuffer,
uint32 NumBytes,
uint32 DstOffset,
uint32 SrcOffset
)