| FShader
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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/RayTracingInstanceCopyShader.h |
Include |
#include "RayTracingInstanceCopyShader.h" |
struct RayTracingInstanceCopyCS : public FGlobalShader
Name | Description | |
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RayTracingInstanceCopyCS() |
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RayTracingInstanceCopyCS ( |
Name | Description | ||
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FShader *... |
ConstructCompiledInstance ( |
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FShader *... |
ConstructSerializedInstance() |
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const TCHAR ... |
GetFunctionName() |
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const FShade... |
GetInstancesCountParam() |
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const FShade... |
GetInstancesDescBufferOffsetParam() |
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const FShade... |
GetInstancesDescriptorsParam() |
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const FShade... |
GetInstancesTransformsParam() |
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const TCHAR ... |
GetSourceFilename() |
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RENDERCORE_A... |
GetTypeLayout() |
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ModifyCompilationEnvironment ( |
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ModifyCompilationEnvironmentImpl ( |
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ShouldCompilePermutation ( |
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ShouldCompilePermutationImpl ( |
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RENDERCORE_A... |
StaticGetTypeLayout() |
Name |
Description |
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InternalLinkType |
Name |
Description |
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DerivedType |
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InternalBaseType |
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ShaderMapType |
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ShaderMetaType |
Name |
Description |
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CounterBase |
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InterfaceType |
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StaticType |
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ThreadGroupSize |