Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h |
Include |
#include "ShaderParameterUtils.h" |
template<typename ShaderRHIParamRef, typename TRHICmdList>
void SetShaderValueArray
(
TRHICmdList & RHICmdList,
const ShaderRHIParamRef & Shader,
const FShaderParameter & Parameter,
const bool * Values,
uint32 NumElements,
uint32 BaseElementIndex
)
Specialization of the above for C++ bool type.