SetTextureParameter

Sets the value of a shader surface parameter (e.g. to access MSAA samples).

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h

Include

#include "ShaderParameterUtils.h"

Syntax

template<typename TRHIShader, typename TRHICmdList>
void SetTextureParameter
(
    TRHICmdList & RHICmdList,
    TRHIShader * Shader,
    const FShaderResourceParameter & Parameter,
    FRHITexture * NewTextureRHI
)

Remarks

Sets the value of a shader surface parameter (e.g. to access MSAA samples). Template'd on shader type (e.g. pixel shader or compute shader).

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss