Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterUtils.h |
Include |
#include "ShaderParameterUtils.h" |
template<typename TRHICmdList>
void SetUAVParameter
(
TRHICmdList & RHICmdList,
FRHIPixelShader * PixelShader,
const FShaderResourceParameter & Parameter,
FRHIUnorderedAccessView * NewUnorderedAccessViewRHI
)
Sets the value of a unordered access view parameter