| FRenderResource
|
Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/RenderResource.h |
Include |
#include "RenderResource.h" |
template<uint32 Size, bool TThreadSafe>
class TBoundShaderStateHistory : public FRenderResource
A list of the most recently used bound shader states. This is used to keep bound shader states that have been used recently from being freed, as they're likely to be used again soon.
Name | Description | |
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|
TBoundShaderStateHistory() |
Initialization constructor. |
Name | Description | ||
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|
Add ( |
Adds a bound shader state to the history. |
|
|
FRHIBoundSha... |
GetLast() |
Name | Description | ||
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ReleaseRHI() |
Releases the RHI resources used by this resource. |