| FShader
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Module |
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Header |
/Engine/Source/Runtime/RenderCore/Public/OneColorShader.h |
Include |
#include "OneColorShader.h" |
template<bool bUsingNDCPositions, bool bUsingVertexLayers>
class TOneColorVS : public FGlobalShader
Vertex shader for rendering a single, constant color.
Name | Description | |
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TOneColorVS() |
Default constructor. |
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TOneColorVS ( |
Name | Description | ||
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FShader *... |
ConstructCompiledInstance ( |
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FShader *... |
ConstructSerializedInstance() |
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const TCHAR ... |
GetFunctionName() |
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const TCHAR ... |
GetSourceFilename() |
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RENDERCORE_A... |
GetTypeLayout() |
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ModifyCompilationEnvironment ( |
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ModifyCompilationEnvironmentImpl ( |
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SetDepthParameter ( |
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ShouldCompilePermutation ( |
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ShouldCompilePermutationImpl ( |
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RENDERCORE_A... |
StaticGetTypeLayout() |
Name |
Description |
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InternalLinkType |
Name |
Description |
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DerivedType |
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InternalBaseType |
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ShaderMapType |
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ShaderMetaType |
Name |
Description |
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CounterBase |
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InterfaceType |
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StaticType |