PermutationCount

Total number of permutation within the domain is one if no dimension at all.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h

Include

#include "ShaderPermutation.h"

Syntax

static constexpr int32 PermutationCount = 1;

Remarks

Total number of permutation within the domain is one if no dimension at all.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss