Type

Setup the dimension's type in permutation domain as itself so that a permutation domain can be used as a dimension of another domain.

Windows
MacOS
Linux

Type

typedef TShaderPermutationDomain< Ts... > Type

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h

Include

#include "ShaderPermutation.h"

Remarks

Setup the dimension's type in permutation domain as itself so that a permutation domain can be used as a dimension of another domain.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss