IsMultiDimensional

Define a domain as a multidimensional dimension so that [ModifyCompilationEnvironment()](API\Runtime\RenderCore\TShaderPermutationDomain_TDimens-\ModifyCompilatio-) is used.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h

Include

#include "ShaderPermutation.h"

Syntax

static constexpr bool IsMultiDimensional = true;

Remarks

Define a domain as a multidimensional dimension so that ModifyCompilationEnvironment() is used.

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