IsMultiDimensional

Setup the dimension as non multi-dimensional, so that the ModifyCompilationEnvironement's define can conventily be set up in SHADER_PERMUTATION_INT.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h

Include

#include "ShaderPermutation.h"

Syntax

static constexpr bool IsMultiDimensional = false;

Remarks

Setup the dimension as non multi-dimensional, so that the ModifyCompilationEnvironement's define can conventily be set up in SHADER_PERMUTATION_INT.

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