TShaderPermutationSparseInt::ToDimensionValueId

Converts dimension's integer value to dimension's value id, bu in this case fail because the dimension value was wrong.

Windows
MacOS
Linux

References

Module

RenderCore

Header

/Engine/Source/Runtime/RenderCore/Public/ShaderPermutation.h

Include

#include "ShaderPermutation.h"

Syntax

static int32 ToDimensionValueId
(
    Type E
)

Remarks

Converts dimension's integer value to dimension's value id, bu in this case fail because the dimension value was wrong.

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