Module |
|
Header |
/Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
Include |
#include "ShaderParameterMacros.h" |
static FLocalUniformBuffer CreateLocalUniformBuffer
(
FRHICommandList & RHICmdList,
const TBufferStruct & Value,
EUniformBufferUsage Usage
)
Creates a uniform buffer with the given value, and returns a structured reference to it.