Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/MeshPassProcessor.h |
Include |
#include "MeshPassProcessor.h" |
FMeshDrawCommandSortKey CalculateMeshStaticSortKey
(
const TShaderRef< FMeshMaterialShader > & VertexShader,
const TShaderRef< FMeshMaterialShader > & PixelShader
)