Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
Include |
#include "SceneRenderTargetParameters.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp |
template<typename TRHICmdList>
TUniformBufferRef< FMobileSceneTextureUniformParameters > CreateMobileSceneTextureUniformBufferSingleDraw
(
TRHICmdList & RHICmdList,
ERHIFeatureLevel::Type FeatureLevel
)