Module |
|
Header |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
Include |
#include "SceneRenderTargetParameters.h" |
Source |
/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp |
TUniformBufferRef< FSceneTexturesUniformParameters > CreateSceneTextureUniformBuffer
(
FSceneRenderTargets & SceneContext,
ERHIFeatureLevel::Type FeatureLevel,
ESceneTextureSetupMode SetupMode,
EUniformBufferUsage Usage
)