CreateSceneTextureUniformBufferSingleDraw

Windows
MacOS
Linux

References

Module

Renderer

Header

/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h

Include

#include "SceneRenderTargetParameters.h"

Source

/Engine/Source/Runtime/Renderer/Private/PostProcess/SceneRenderTargets.cpp

Syntax

template<typename TRHICmdList>
TUniformBufferRef< FSceneTexturesUniformParameters > CreateSceneTextureUniformBufferSingleDraw
(
    TRHICmdList & RHICmdList,
    ESceneTextureSetupMode SceneTextureSetupMode,
    ERHIFeatureLevel::Type FeatureLevel
)

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